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	<title>Pop Transhumanism &#187; AI</title>
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	<link>http://www.poptranshumanism.com</link>
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	<lastBuildDate>Wed, 14 Jul 2010 15:02:54 +0000</lastBuildDate>
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		<title>Artificial Brains are Still Far from Plausible</title>
		<link>http://www.poptranshumanism.com/2010/05/artificial-brains-are-still-far-from-plausible/</link>
		<comments>http://www.poptranshumanism.com/2010/05/artificial-brains-are-still-far-from-plausible/#comments</comments>
		<pubDate>Fri, 14 May 2010 15:02:37 +0000</pubDate>
		<dc:creator>Kyle Munkittrick</dc:creator>
				<category><![CDATA[Pop Transhumanism]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Mind]]></category>
		<category><![CDATA[Singularity]]></category>

		<guid isPermaLink="false">http://www.poptranshumanism.com/?p=2243</guid>
		<description><![CDATA[Cold water in the lap of anyone hoping for the Singularity sometime this century: The simulations of Modha and Markram are about as brain-like as one of those plastic brains that neuroscientists like to keep on their desks. The plastic brain has all the parts that a real brain does, it&#8217;s roughly the same color [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.scientificamerican.com/blog/post.cfm?id=artificial-brains-are-imminentnot-2010-05-14">Cold water</a> in the lap of anyone hoping for the Singularity sometime this century:</p>
<blockquote><p>The simulations of Modha and Markram are about as  brain-like as one of those plastic brains that neuroscientists like to  keep on their desks. The plastic brain has all the parts that a real  brain does, it&#8217;s roughly the same color and it has about as many  molecules in it. OK, say optimists, the plastic brain doesn&#8217;t actually  perceive, emote, plan or decide, but don&#8217;t be so critical! Give the  researchers time! Another analogy: Current brain simulations resemble  the &#8220;planes&#8221; and &#8220;radios&#8221; that <a href="http://en.wikipedia.org/wiki/Cargo_cult">Melanesian cargo-cult  tribes</a> built out of palm fronds, coral and coconut shells after  being occupied by Japanese and American troops during World War II.  &#8220;Brains&#8221; that can&#8217;t think are like &#8220;planes&#8221; that can&#8217;t fly.</p>
<p>In spite of all our sophisticated instruments and  theories, our own brains are still as magical and mysterious to us as a  cargo plane was to those Melanesians. Neuroscientists can&#8217;t mimic brains  because they lack basic understanding of how brains work; they don&#8217;t  know what to include in a simulation, and what to leave out. Most  simulations assume that the basic physical unit of the brain is the  neuron, and the basic unit of information is the electrochemical action  potential, or spike, emitted by the neuron. A typical brain contains 100  billion cells, and each cell is linked via dendrites and synapses to as  many as 100,000 others. Assuming that each synapse processes one action  potential per second and that these transactions represent the brain&#8217;s  computational output, then the brain performs at least one quadrillion  operations per second.</p>
<p>Computers are fast approaching this information-processing capacity,  leading to claims by artificial-intelligence enthusiast <a href="http://bluebrain.epfl.ch/page18900.html">Ray Kurzweil</a> and  others that computers will soon not just equal but surpass our brains in  cognitive power. But the brain may be processing information at many  levels below and above that of individual neurons and synapses.  Moreover, scientists have no idea how the brain encodes information.  Unlike computers, which employ a single, static machine code that  translates electrical pulses into information, brains may employ many  different &#8220;neural codes,&#8221; which may be constantly changing in response  to new experiences.</p></blockquote>
<p>Thank you, John Horgan, for saying something that makes sense. This doesn&#8217;t mean that we shouldn&#8217;t consider A.I.s as thought experiments or understand how intelligent robots will alter our labor systems or consider the fact that our minds will likely be enhanced/augmented by minor bits of tech within the next fifty years &#8211; those ideas are still critical to developing a better system of ethics and law than we have now. What Horgan&#8217;s point <em>does</em> mean, however, is that the whole discussion of the Singularity and CEV and all that other nonsense is about as ethically significant as worrying about time-travel or terraforming. The technology too many steps removed for us to make reasonable guesses or assumptions, so it&#8217;s best to focus on the immanent issues instead.</p>
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		<item>
		<title>The Great Debate</title>
		<link>http://www.poptranshumanism.com/2010/02/the-great-debate/</link>
		<comments>http://www.poptranshumanism.com/2010/02/the-great-debate/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 12:48:54 +0000</pubDate>
		<dc:creator>Kyle Munkittrick</dc:creator>
				<category><![CDATA[Pop Transhumanism]]></category>
		<category><![CDATA[AI]]></category>

		<guid isPermaLink="false">http://www.poptranshumanism.com/?p=1756</guid>
		<description><![CDATA[Anissimov weighs in on the general back and forth over FAI.]]></description>
			<content:encoded><![CDATA[<p>Anissimov <a href="http://www.acceleratingfuture.com/michael/blog/2010/02/disagreements-between-pro-and-anti-friendly-ai-transhumanists/">weighs in</a> on the general back and forth over FAI.</p>
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		<title>The CEV</title>
		<link>http://www.poptranshumanism.com/2010/02/the-cev/</link>
		<comments>http://www.poptranshumanism.com/2010/02/the-cev/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 22:35:22 +0000</pubDate>
		<dc:creator>Kyle Munkittrick</dc:creator>
				<category><![CDATA[Pop Transhumanism]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[CEV]]></category>

		<guid isPermaLink="false">http://www.poptranshumanism.com/?p=1752</guid>
		<description><![CDATA[For the record, I&#8217;m attempting to read the Coherent Extrapolated Volition so when I critique supporters of friendly AI dictatorships, that&#8217;s one less qualifier they can throw at my arguments. I really, really don&#8217;t like how Eliezer S. Yudkowsky writes &#8211; he manages to be simultaneously overly simplistic and sesquipedalian &#8211; and that he hasn&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p>For the record, I&#8217;m attempting to read the <a href="http://singinst.org/upload/CEV.html">Coherent Extrapolated Volition</a> so when I critique supporters of friendly AI dictatorships, that&#8217;s one less qualifier they can throw at my arguments. I really, really don&#8217;t like how Eliezer S. Yudkowsky writes &#8211; he manages to be simultaneously overly simplistic and sesquipedalian &#8211; and that he hasn&#8217;t cited any previous philosophers makes me exceedingly nervous. I may be wrong, I may be biased, I may not be smart enough to understand the CEV. But I&#8217;m going to push through and read the whole thing and try to come up with a response. Maybe it will be one of agreement, but I somehow doubt it. Michael Anissimov&#8217;s <a href="http://www.acceleratingfuture.com/michael/blog/2009/12/a-short-introduction-to-coherent-extrapolated-volition-cev/">summary</a> and other commentary on the CEV are helping to clarify things, and he&#8217;s a smart, reasonable dude, so I&#8217;m going to defer to his interpretations until I either agree or can disprove them. Wish me luck.</p>
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		<item>
		<title>Insect AI &amp; Cyborg Astronauts</title>
		<link>http://www.poptranshumanism.com/2010/02/insect-ai-cyborg-astronauts/</link>
		<comments>http://www.poptranshumanism.com/2010/02/insect-ai-cyborg-astronauts/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 14:53:47 +0000</pubDate>
		<dc:creator>Kyle Munkittrick</dc:creator>
				<category><![CDATA[Pop Transhumanism]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Cyborgs]]></category>
		<category><![CDATA[Intelligence]]></category>
		<category><![CDATA[Space]]></category>

		<guid isPermaLink="false">http://www.poptranshumanism.com/?p=1718</guid>
		<description><![CDATA[Discovery News has two interesting articles. First, insect AI: But a small organism doesn’t have so many cells to control and can fit some very elaborate mental circuitry in a pinhead-sized brain. Several hundred neurons give the ability to count. A few thousand create sentient, and perhaps even sapient, thought. If that’s really the case, [...]]]></description>
			<content:encoded><![CDATA[<p>Discovery News has two interesting articles. First, <a href="http://news.discovery.com/tech/insects-first-step-artificial-computers.html">insect AI</a>:</p>
<blockquote><p>But a small organism doesn’t have so many cells to control and can fit some very elaborate mental circuitry in a pinhead-sized brain.</p>
<p>Several hundred neurons give the ability to count. A few thousand create sentient, and perhaps even sapient, thought. If that’s really the case, then it seems that we’re barking up the wrong tree with cognitive computing concepts and AI projects.</p>
<p>Instead of <a href="http://worldofweirdthings.com/2009/11/25/ok-so-maybe-its-not-exactly-the-cats-meow/" target="_blank">trying to simulate huge numbers of neurons, then bragging about it as a step towards emulating real brainpower</a>, we should focus on those individual circuits and model the brains of insects rather than mammals.</p></blockquote>
<p>Second, <a href="http://news.discovery.com/space/greg-fish-astronaut-cyborg.html">cyborg astronauts</a>. The pros are interesting, but the hearing the cons aired are a breath of fresh air:</p>
<blockquote><p>Of course there&#8217;s a catch. Each of the procedures that would make all this possible would be a) incredibly invasive, b) exorbitantly expensive and c) require decades of highly focused research projects to make it all possible. While the benefits to those who suffered serious trauma to the brain, limbs and spine, or suffering from organ failure would be immense, there may be some serious pause about healthy individuals undergoing this sort of modification for the sake of traveling to other worlds. People who may never walk again without a prosthetic spine or mechanical legs would certainly volunteer for such procedures because being confined to a bed or a wheelchair for the rest of their lives is a far higher cost than the risks involved with the surgery.</p></blockquote>
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		<title>AI Special Pleading</title>
		<link>http://www.poptranshumanism.com/2010/02/ai-special-pleading/</link>
		<comments>http://www.poptranshumanism.com/2010/02/ai-special-pleading/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 19:37:58 +0000</pubDate>
		<dc:creator>Kyle Munkittrick</dc:creator>
				<category><![CDATA[Pop Transhumanism]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[BP]]></category>
		<category><![CDATA[Government]]></category>

		<guid isPermaLink="false">http://www.poptranshumanism.com/?p=1681</guid>
		<description><![CDATA[Special pleading, along with feigned neutrality, is one of the most infuriating symptoms of faulty rhetoric one can utilize in an argument. Special pleading comes in multiple forms, but the most common is that of claiming a superior framework which is proven to be superior by its own internal criterion. Vulgar Marxism and Freudian psychoanalysis [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://en.wikipedia.org/wiki/Special_pleading">Special pleading</a>, along with feigned neutrality, is one of the most infuriating symptoms of faulty rhetoric one can utilize in an argument. Special pleading comes in multiple forms, but the most common is that of claiming a superior framework which is proven to be superior by its own internal criterion. Vulgar Marxism and Freudian psychoanalysis both resort to this tactic by using lines like, &#8220;that you would argue against the Revolution is proof you are bourgeoisie and do not understand&#8221; or &#8220;your denial is proof of your repressed desires.&#8221; The point is that any criticism can be fallaciously transformed into proof of the originally claim or be fallaciously disregarded because the critic is inherently limited by his or her own paradigm.</p>
<p>Kaj Sotala, Roko Mijic, and Michael Annissimov all use special pleading when critiquing James Hughes piece &#8220;<a href="http://ieet.org/index.php/IEET/more/hughes20100123">Liberal Democracy vs Technocratic Absolutism</a>.&#8221; The central rebuttal for all of them can be paraphrased as &#8220;your critiques of Communism, dictatorships, and other authoritarian governments make sense for humans, but don&#8217;t apply to friendly AI because friendly AI is different than human systems and is genuinely selfless.&#8221; Hughes hears echoes of Marxist-Leninist thought in that point. Some thinkers, including the allegedly brilliant philosopher Slavoj Zizek, continue to defend Marxism using special pleading. Instead of claiming Communism isn&#8217;t based in humans, they clame Stalin and the USSR were not <em>pure</em> Communism, and therefore were doomed to failure because of the corrupting element of capitalism. Thus, thanks to special pleading, Stalin is not proof that Communism and authoritarianism are dangerous and bad, but that <em>capitalism</em> is bad and corrupts the pure motives of Communism.</p>
<p>The problem is that, like Communism, friendly AI, even if derived through the process described by the CEV, will ultimately fail. The reason democracy works even remotely better than authoritarian systems is because it openly admits and aims to minimize the faults in the system. These faults include both the &#8220;programming,&#8221; that is, the legislation and philosophy underpinning it, and the agents of the system, humans. Democracy, Communism, and, yes, AI based technocratic authoritarianism, are all <em>human</em> systems. They will be imperfect. Democracy, of the three, is the only one that sees <em>itself</em> as imperfect and prone to mistakes and failure. Therein lies the inherent benefits of democracy &#8211; it is a radically reflexive system.</p>
<p>As a final point, I think it is very interesting that those who support friendly super-AI don&#8217;t see the AI coming to the conclusion that nearly all forms of government, particularly those of an authoritarian breed, are faulty and instead advocating anarchy or a form of hyper-limited government. That the AI would want to govern at all is a further assumption I don&#8217;t understand. Assuming it&#8217;s an AI, it should be volitional, which would make <em>forcing</em> it to govern a restriction in its will or it would make it a program, not a genuine AI. There are just too many problems here.</p>
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		<item>
		<title>Roko Mijic on &#8220;The Friendly AI Problem&#8221;</title>
		<link>http://www.poptranshumanism.com/2010/02/roko-mijic-on-the-friendly-ai-problem/</link>
		<comments>http://www.poptranshumanism.com/2010/02/roko-mijic-on-the-friendly-ai-problem/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 13:27:02 +0000</pubDate>
		<dc:creator>Kyle Munkittrick</dc:creator>
				<category><![CDATA[Pop Transhumanism]]></category>
		<category><![CDATA[AI]]></category>

		<guid isPermaLink="false">http://www.poptranshumanism.com/?p=1667</guid>
		<description><![CDATA[Good stuff from Mijic. He&#8217;s quite a good presenter, I&#8217;m impressed! h/t Anissimov]]></description>
			<content:encoded><![CDATA[<p>Good stuff from Mijic. He&#8217;s quite a good presenter, I&#8217;m impressed!</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/QN6abaRAz-8&amp;hl=en_US&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6&amp;hd=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/QN6abaRAz-8&amp;hl=en_US&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6&amp;hd=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>h/t Anissimov</p>
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		<title>Unplugged</title>
		<link>http://www.poptranshumanism.com/2010/01/unplugged/</link>
		<comments>http://www.poptranshumanism.com/2010/01/unplugged/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 16:23:08 +0000</pubDate>
		<dc:creator>Kyle Munkittrick</dc:creator>
				<category><![CDATA[Pop Transhumanism]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Comic]]></category>

		<guid isPermaLink="false">http://www.poptranshumanism.com/?p=1609</guid>
		<description><![CDATA[Wayne Stayskal]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.poptranshumanism.com/wp-content/uploads/2010/01/Picture-12.png"><img class="aligncenter size-full wp-image-1610" title="Picture 1(2)" src="http://www.poptranshumanism.com/wp-content/uploads/2010/01/Picture-12.png" alt="" width="491" height="364" /></a></p>
<p><a href="http://www.gocomics.com/waynestayskal/">Wayne Stayskal</a></p>
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		<title>Kasparov and A.I.</title>
		<link>http://www.poptranshumanism.com/2010/01/kasparov-and-a-i/</link>
		<comments>http://www.poptranshumanism.com/2010/01/kasparov-and-a-i/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 17:57:58 +0000</pubDate>
		<dc:creator>Kyle Munkittrick</dc:creator>
				<category><![CDATA[Pop Transhumanism]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Chess]]></category>
		<category><![CDATA[Mind]]></category>

		<guid isPermaLink="false">http://www.poptranshumanism.com/?p=1569</guid>
		<description><![CDATA[Garry Kasparov, the famed chess master who was defeated by IBM&#8217;s Deep Blue, on chess, A.I., and the human mind. I was caught in particular by this creative idea: In what Rasskin-Gutman explains as Moravec&#8217;s Paradox, in chess, as in so many things, what computers are good at is where humans are weak, and vice [...]]]></description>
			<content:encoded><![CDATA[<p>Garry Kasparov, the famed chess master who was defeated by IBM&#8217;s Deep Blue, <a href="http://www.nybooks.com/articles/23592">on chess, A.I., and the human mind</a>. I was caught in particular by this creative idea:</p>
<blockquote><p>In what Rasskin-Gutman explains as Moravec&#8217;s Paradox, in chess, as in so many things, what computers are good at is where humans are weak, and vice versa. This gave me an idea for an experiment. What if instead of human versus machine we played as partners? My brainchild saw the light of day in a match in 1998 in León, Spain, and we called it &#8220;Advanced Chess.&#8221; Each player had a PC at hand running the chess software of his choice during the game. The idea was to create the highest level of chess ever played, a synthesis of the best of man and machine.</p></blockquote>
<p>["<a href="http://www.nybooks.com/articles/23592">The Chess Master and the Computer</a>" - NY Review of Books, h/t <a href="http://www.marginalrevolution.com/marginalrevolution/2010/01/assorted-links-18.html">MR</a>]</p>
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